Opacity image file (black will not show, white will show the diffuse map image). In the Opacity section, click "Select Image", and then browse to a.Set U and V tile to 1.00 (in version 2007: Adjust Bitmap > Bitmap Scale > Fit to object). In the "Material Scaling" section, set the "Scale units" to "Fit to Gizmo" and.Click the "Select Image" button and select the image you want to use for your entourage object (tree, people.).Select Texture Map from the drop-down list.In the Template drop-down list, select Advanced.In the Materials tool palette, click "Create new material" and name it. ![]() How to add opacity-based planar models to your scene for rendering: Make simplified (planar, crossed) models with materials using texture maps and opacity maps (orient them to your camera) - see below.Use the simplified, render-ready RPC objects from ArchVision - see their offering to AutoCAD users.Use an alternative rendering tool - e.g. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |